Faris - 02/08/2024
The Dodge-type skills (evade physical skills) have been fixed. There was an issue where Dodge (and similar skills) were not evading physical skills that contained secondary effects (damage skills...
The Dodge-type skills (evade physical skills) have been fixed. There was an issue where Dodge (and similar skills) were not evading physical skills that contained secondary effects (damage skills...
Skill Shield Strike power reduced by 1000 (back to original power).
Skill Shield Bash , Shield Slam , and Shield Stun will now deal damage equivalent to 100% of P.Atk. This means they...
Chain Heal and Healing Melody reuse delay increased. Additionally, decreasing Heal has been implemented, as it should be. The power of these skills decreases as additional targets move away from...
Class Balancing Updates
Eva's Templar
Touch of Eva has been reworked. It is now called Eva's Punishment. Below is the new description:
Unleashes a powerful strike with 6513 Power added...
AI of the Grand Bosses (Antharas, Fafurion, Baium, Valakas) improved.
The Crystals used for entering the Epic Bosses (Heart of Warding, Volcano, Tsunami, and Angelic Vortex) will now...
Temporary Alliances creation has been disabled.
This system was designed to prevent the formation of monopolies by penalizing large clans that practiced "zerging", while imposing fewer...
To register a Clan in a Fort Siege now, it will need an online average of at least 3 members.
The entrance to Grand Bosses is limited to only one character per computer. This had already...
Raid Boss Cyrax had its defense reduced (it's easier to kill now).
The monsters in the Fafurion Temple zone now have a shorter aggression range.
Some issues related to Raid and Grand...
The AI of the Grand Bosses (Fafurion, Valakas, Antharas, and Baium) has been improved. The bosses were not attacking or using skills correctly, the skills had problematic area effects. Some skills...